Woman Simulator is out now on Steam — $7.99 USD on October 29, 2026; regional prices may differ.
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Woman Simulator walkthrough: 7 days and endings

Quick answer

Follow the fridge list and PC tasks, keep both mood bars alive, collect evidence on Days 1, 3 and 4, then preserve Day-5 cash and a Day-7 save before 18:30 for ending branches.

Keep the household routine moving, collect the optional evidence early and preserve a save before choosing a final-night route.

Quick answers

How long is Woman Simulator? One seven-day run. 72.2% of players reach Survive Day 1 and 17.7% reach Survive Day 7, so the difficulty sits in the back half of the week.

Can the week end early? Yes. If your morale or your husband's mood hits zero the run stops before Day 7, which is why the routine comes before the optional content.

When should you save for the endings? Before 18:30 on Day 7. Every final branch is taken from that save, so keep it instead of replaying the week.

Do you have to buy the flight ticket yourself? Yes. Buy it on the PC, collect the delivered parcel, and make sure the packed bag is in the hallway — the airport does not sell the ticket.

Pairs with: Beginner Guide: Your First Day · Gameplay: Chores, Morale & Meters · Demo vs the Full Game

The seven-day routine

Woman Simulator is a seven-day household run. Survive Day 1 is 72.2% of players; Survive Day 7 is 17.7%. The rare unlocks are the story endings, not the mop.

Every day still opens the same way — fridge note, then the PC, then the list. Keep your morale and your husband's mood off zero or the week ends early. First morning: beginner guide. This page is the week and the exits.

Woman Simulator official store screenshot

The week

The table follows the recurring day events. Achievement percentages are an October-1 snapshot, not a required order or a measure of difficulty.

DayWhat happens
1Survive Day 1 (72.2%). 1.0.22 starts the water-bill call later. Players: skip it for No Water (33.5%) — no water the rest of that day.
2Survive Day 2 (52.9%). Chore day; guides name no extra event.
3Survive Day 3 (39.8%). Players: dishwashing contest — 8 dishes in 1:40 for Your Husband's Pride (31.9%), or let the timer die for Your Husband's Disappointment (26.6%). A PC "mom" asking for $30 is a scam (African Prince, 15.6%).
4Survive Day 4 (32.2%). Players: USB next to the PC; both 100% guides give the code 0308. Secret Found (4.8%).
5Survive Day 5 (26.5%). Players: skip the power bill for Saving the Polar Bears (6.6%); football between trash bags for Gooooal! (5.9%); take the bedroom cash ($20 Is $20, 15.1%). Returning it at dinner earns Money Can't Buy Happiness (9.0%); keeping it preserves cash-dependent endings and lowers your husband's mood.
6Survive Day 6 (21.7%). Players: pack a bag from the bedroom wardrobe (Hoarder, 12.0%). Move it into the hallway for branches that require luggage; packing alone is a separate flag.
7Survive Day 7 (17.7%). Save before 18:30. For a flight, buy the ticket on the PC, collect its delivered parcel and check whether the bag is in the hallway. The airport does not sell your ticket.

Between those beats: cook, dishes, laundry, iron, mop, outdoor jobs. 1.0.23 fixed the bush-trim quest. Baths and flattery keep the meters alive — gameplay basics. Spoiled ingredients fail the dish; burned food still counts if the game reads it as cooked.

Fail states

UnlockRateHow
Depression28.7%Official: your mood hits 0.
Premature Relocation24.8%Official: husband's mood hits 0. 1.0.22 made that bar drop less often.
Escape from the Family34.7%Hidden. Players: walk far enough from the house. Mid-run exit, not the finale.

Endings (spoilers)

The three city unlocks, Relocation and A Classic Divorce are five Steam achievements. They are separate from the 15 story outcomes in the ending gallery. Use the full branch table for evidence, cash, the Dudkin call and hallway luggage.

Steam milestonePreparation
Go to Zazhopinsk / Blyatsk / Ugryumsk (8.2% / 3.4% / 3.4%)Official: buy the ticket you need. Players: buy that city's ticket on the PC before Day 7 ends, then the airport.
RelocationCollect optional documents and the Day-4 USB, speak with Dudkin from Day 5 and preserve the final-night conversation. The ending guide separates the stay, neighbour and flight branches.
A Classic DivorceIts Steam description is "Take the house." Preserve the house-document evidence and a save before committing to the final conversation; do not use its achievement name as a count of gallery scenes.

For house evidence, inspect the documents on Days 1, 3 and 4 with F. The USB beside the PC on Day 4 uses 0308. Read its files, keep Dudkin's help available on Day 6, then choose the relevant evidence on Day 7. Before reloading, decide which earlier flags you need: the final-night save cannot restore cash already returned on Day 5.

Not endings: Contraband (13.9%, censored game by the 1st-floor shelf), Freelance Hairdresser (5.1%, shears behind the back-garden tree), Dirty Fitness (2.3%, 1,000 dirty footprints at once — separate run).

Next steps

Sources